Magesw Posted November 15, 2019 Share Posted November 15, 2019 1st encounter (overload rounds, void shields, all ranges at play) kinetic: sniper, pulse rifle, scout rifle energy: void auto rifle or smg -or- kinetic: auto rifle, smg energy: void fusion rifle heavy: grenade, machine gun, sniper, linear fusion 2nd encounter (anti-barrier rounds, void shields, short-mid range) Same as above, switch overload -> anti-barrier 3rd encounter (void shields, short-mid range) Changes from previous: Sniper rifle for boss dps, will make it easier on you Grenade Launcher is also acceptable 4th encounter (void shields, all ranges) Same as previous: Add clearing weapon - auto rifle, smg, machine gun Priority target killer - grenade launcher, sniper, fusion rifle Boss dps - sniper rifle, grenade launcher Link to post Share on other sites
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